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ImageEn Library for Delphi, C++ and .Net
ImageEn and IEvolution Support Forum
Does IEBitmap.Allocate actually allocate memory
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EricNat
USA
37 Posts
Posted - Apr 28 2019 : 23:14:57
Is it a problem (i.e., will it cause a memory leak) to call:
Image->IEBitmap->Allocate(width,height);
Over and over? If so, what is the proper way to free it or is there another way to set the canvas size prior to adding layers and images?
xequte
38717 Posts
Posted - Apr 29 2019 : 00:42:08
No, it's fine. Use of Allocate cannot cause a memory leak, because it frees memory if necessary (and all memory is freed when the bitmap gets destroyed).
Nigel
Xequte Software
www.imageen.com
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