Has the code for handling JPG files changed somehow in the latest version of ImageEN? I've noticed that JPG, JPEG and JPE images are now loaded progressively into an ImageENVect instead of in one go.
Thx Uwe
EDIT: I'm using ImageENVect1.LockPaint and .UnlockPaint within a thread here. Seems that the loading of JPG's in this context isn't thread-safe. Can you guys check, please? Thanks a bunch.
Hi, nothing has been changed in Jpeg loading. Jpeg images are loaded in one step, not progressively. Make sure you don't call Paint/Update inside OnProgress event.
About the thread-safe: it depends what you mean. Of course you cannot access the bitmap while loading is in progress.