Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public string GetValue( string parameter )
Public Function GetValue ( _ parameter As String _ ) As String
public: String^ GetValue( String^ parameter )
Parameters
- parameter
- String
CONTRAST_Contrast (number)
CONTRAST_Brightness (number)
HSV_H (number)
HSV_S (number)
HSV_V (number)
HSL_H (number)
HSL_S (number)
HSL_L (number)
RGB_R (number)
RGB_G (number)
RGB_B (number)
USERFILTER_Values (number). Example parameter='USERFILTER_VALUES02' for x=0 y=2 item of the 3x3 matrix.
EQUALIZATION_ThresholdDown ('r,g,b')
EQUALIZATION_ThresholdUp ('r,g,b')
EQUALIZATION_EqDown ('r,g,b')
EQUALIZATION_EqUp ('r,g,b')
BUMPMAP_Left (number)
BUMPMAP_Top (number)
BUMPMAP_Width (number)
BUMPMAP_Height (number)
BUMPMAP_Col ('r,g,b')
BUMPMAP_Src (number)
BUMPMAP_Auto ('true' or 'false')
LENS_Left (number)
LENS_Top (number)
LENS_Width (number)
LENS_Height (number)
LENS_Ref (floating point number)
LENS_Auto ('true' or 'false')
WAVE_Amplitude (number)
WAVE_WaveLength (number)
WAVE_Phase (number)
WAVE_Reflect ('true' or 'false')
MORPH_Filter (number)
MORPH_WinSize (number)
ROTATE_Angle (floating point number)
GAMMACORRECTION_Value (floating point number)
SHARPEN_Sharpen (number)
SHARPEN_Size (number)
FFT_Left (number)
FFT_Top (number)
FFT_Right (number)
FFT_Bottom (number)
FFT_GrayScale ('true' or 'false')