Applies a feathering effect to the image. Feathering softens the edges of an image by applying alpha transparency at a rate that is proportional to the distance to the edge (specifically, adding a gradient in the alpha channel).

Note: Method has no effect if the image does not have an alpha channel

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public void FeatherAlphaEdges(
	int featherDepth
)
Public Sub FeatherAlphaEdges ( _
	featherDepth As Integer _
)
public:
void FeatherAlphaEdges(
	int featherDepth
)

Parameters

featherDepth
Int32
featherDepth specifies the depth in pixels of the feather effect. The range is 0 to 255, with typical values of 2 to 5. If featherDepth = 0 then the image is not feathered but a simple smoothing filter is applied to reduce the jagged edges of the image.

See Also