Applies a feathering effect to the image. Feathering softens the edges of an image by applying alpha transparency at a rate that is proportional to the distance to the edge (specifically, adding a gradient in the alpha channel).
Note: Method has no effect if the image does not have an alpha channel
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public void FeatherAlphaEdges( int featherDepth )
Public Sub FeatherAlphaEdges ( _ featherDepth As Integer _ )
public: void FeatherAlphaEdges( int featherDepth )
Parameters
- featherDepth
- Int32
featherDepth specifies the depth in pixels of the feather effect. The range is 0 to 255, with typical values of 2 to 5. If featherDepth = 0 then the image is not feathered but a simple smoothing filter is applied to reduce the jagged edges of the image.