If RenderAntialias is true then IEvolution draws objects with an anti-alias filter. This will slow down the drawing but enhances the quality.
GraphicRender must be true.
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public bool RenderAntialias { get; set; }
Public Property RenderAntialias As Boolean Get Set
public: property bool RenderAntialias { bool get (); void set (bool value); }