BMP file can have 32 bits per pixel.
This property controls how interpret the extra byte in the 32 bit word.
When BMP_HandleTransparency is true the extra byte is interpreted as alpha channel, otherwise it is just discarded (ignored).
This means that when a 32-bit bitmap is displayed in IEvolution, the transparent color is not used and the image is displayed without transparency if the BMP_HandleTransparency property is False. If the BMP_HandleTransparency property is true then the image is displayed with transparency.
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public bool BMP_HandleTransparency { get; set; }
Public Property BMP_HandleTransparency As Boolean Get Set
public: property bool BMP_HandleTransparency { bool get (); void set (bool value); }