Returns lock update state. 0=no lock, >0 locking.
LockUpdate increases LockUpdateCount, UnLockUpdate decreases it.
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public int LockUpdateCount { get; }
Public ReadOnly Property LockUpdateCount As Integer Get
public: property int LockUpdateCount { int get (); }