MakeTile replicates current image for the specified columns and rows numbers.

The final image will be resized by columns*ImageWidth and rows*ImageHeight.

This is useful to create tiled images.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public void MakeTile(
	int columns,
	int rows
)
Public Sub MakeTile ( _
	columns As Integer, _
	rows As Integer _
)
public:
void MakeTile(
	int columns, 
	int rows
)

Parameters

columns
Int32
Columns count.
rows
Int32
Rows count.

See Also