When true (default), all objects are anchored to a layer (using ObjLayer property).
Otherwise (the old behavior) objects are just painted over all layers.
Namespace: HiComponents.IEvolutionAssembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public bool AnchorToLayers { get; set; }
Public Property AnchorToLayers As Boolean Get Set
public: property bool AnchorToLayers { bool get (); void set (bool value); }