HELP - MouseInteractGeneral.miSelect and MouseInteractLayers.mlEditLayerPoints are mutually exclusive!
You can easily test this in the ObjectInspector at design-time: If you include MouseInteractGeneral.miSelect, MouseInteractLayers.mlEditLayerPoints will be excluded, and vice versa!
I need MouseInteractLayers.mlEditLayerPoints for dragging Layers not only on their borders. But at the same time, I need MouseInteractGeneral.miSelect to make selections!
In the current beta we allow miSelect and mlEditLayerPoints to be used together. I don't think it is ideal to mix image and layer interaction in this way, but it is now supported.