Declaration
function JoinBitmaps(Source1, Source2: TIEBitmap; JoinVertically: Boolean; BGColor: TColor = clWhite; StripOverlap: Boolean = False; MinEquality: Double = 0.99; Exhaustive: Boolean = False; Coverage: Double = 1.0): Integer;
Description
Replaces the content with two source images drawn side-by-side (or above and below if
JoinVertically=True).
Both bitmaps must be ie24RGB.
If StripOverlap = True, then the result is the number of rows/colums that were cropped (if the result is 0 then no overlap could be found).
Parameter | Description |
Source1, Source2 | Specifies the two source images (either can be nil to specify this bitmap) |
JoinVertically | If False, Source1 is drawn on the left and Source 2 on the right. If True, Source1 is drawn on the top and Source 2 on the bottom |
BGColor | If one image is taller/wider than the other there will be background showing. Specify the color of the background fill, or clNone to fill with alpha |
StripOverlap | If enabled, a check is performed to see if there is any overlapping pixels on the joining edge of the two images (Using CompareWith), and it is removed |
MinEquality | If StripOverlap = True, this specifies the level of equality to look for when comparing the overlapping region (from 0.0 to 1.0, where 1.0 looks for an exact match). If you have difficulty finding an accurate value, enable the Exhaustive parameter, and specify a low value for MinEquality |
Exhaustive | If StripOverlap = True, Exhaustive determines whether it checks every possibilities and returns the best one (Exhaustive=True) or just returns the first match that exceeds the specified MinEquality (Exhaustive=False). Exhaustive gives a much more accurate result, but will be much slower |
Coverage | If StripOverlap = True, this specifies how extensively we check for overlap matching. This is used to speed up processing of very large images. For example, 1.0 means we check every row, 0.1 means we only check every tenth row, etc. |
Note:
◼You may specify the current bitmap for Source1 or Source2
◼if StripOverlap = True it looks for overlap at a maximum of 50% of the width/height of the smallest image
◼If attached to a
TImageEnView, it will automatically call
Update
◼Also see
TIEVisionStitcher which allows joining of multiple images with overlapped content
TIEBitmap Assignment and Drawing Methods
TIEBitmap Methods
Method | Mode | Purpose |
Assign | From TIEBitmap/TBitmap/TGraphic/TIcon | Copy whole image |
AssignImage | From TIEBitmap | Like assign, but does not copy the alpha channel |
AssignRect | From TIEBitmap/TBitmap | Copy a specified rect |
CopyAndConvertFormat | From TIEBitmap | Copy whole image |
CopyRectTo | To TIEBitmap | Copy rect to another image (without scaling) |
CopyWithMask1 | To TIEBitmap | Copy image using a mask to specify what is copied from the source |
CopyWithMask2 | To TIEBitmap | Copy image using a mask to specify what is replaced in the destintation |
DrawToTIEBitmap | To TIEBitmap | Copies all or part of the image to a specified position and/or size |
JoinBitmaps | From two TIEBitmaps | Draws two bitmaps to a single bitmap |
MergeAlphaRectTo | With TIEBitmap | Merges the alpha channels of two TIEBitmaps using merge rules |
MergeWithAlpha | With TIEBitmap | Merges all or part of two TIEBitmaps with alpha channels to a specified position |
RenderToTIEBitmapEx | To TIEBitmap | Extended drawing of content to a TIEBitmap |
StretchRectTo | To TIEBitmap | Copy rect to dest rect in another image (with scaling) |
SwitchTo | To TIEBitmap | Move content from one TIEBitmap to another |
TBitmap Methods
Method | Mode | Purpose |
Assign | From TIEBitmap/TBitmap/TGraphic/TIcon | Copy whole image |
AssignTo | To TIEBitmap/TBitmap | Copy whole image with optional scaling |
AssignRect | From TIEBitmap/TBitmap | Copy a specified rect |
CopyFromTBitmap | From TBitmap | Copy whole image |
CopyToTBitmap | To TBitmap | Copy whole image |
RenderToTBitmapEx | To TBitmap | Extended drawing of content to a TBitmap |
TCanvas Methods
Comparison
// Joining two bitmaps that are 300px wide with some overlapping content
// METHOD 1 - JOIN ONLY
// Join two images horizontally and display them (without checking for overlapping content)
bmpL := TIEBitmap.Create();
bmpR := TIEBitmap.Create();
bmpL.LoadFromFile( 'D:\JoinBitmap_Left.png' );
bmpR.LoadFromFile( 'D:\JoinBitmap_Right.png' );
ImageEnView1.IEBitmap.JoinBitmaps( bmpL, bmpR, False, clNone );
bmpL.Free;
bmpR.Free;
// Result is 600px wide - Overlap remains
// METHOD 2 - NON-EXHAUSTIVE CHECKING FOR OVERLAP
// Join two images horizontally and display them (performing a non-exhaustive search for overlapping content)
bmpL := TIEBitmap.Create();
bmpR := TIEBitmap.Create();
bmpL.LoadFromFile( 'D:\JoinBitmap_Left.png' );
bmpR.LoadFromFile( 'D:\JoinBitmap_Right.png' );
ImageEnView1.IEBitmap.JoinBitmaps( bmpL, bmpR, False, clNone, True, 0.99 );
bmpL.Free;
bmpR.Free;
// Result is 477px wide - Small amount of overlap remains
// METHOD 3 - EXHAUSTIVE CHECKING FOR OVERLAP
// Join two images horizontally and display them (performing an exhaustive search for overlapping content)
bmpL := TIEBitmap.Create();
bmpR := TIEBitmap.Create();
bmpL.LoadFromFile( 'D:\JoinBitmap_Left.png' );
bmpR.LoadFromFile( 'D:\JoinBitmap_Right.png' );
ImageEnView1.IEBitmap.JoinBitmaps( bmpL, bmpR, False, clNone, True, 0.8, True );
bmpL.Free;
bmpR.Free;
// Result is 473px wide - Overlap is correctly removed
// Draw an image on the right of the current image (blank space will be transparent)
bmp := TIEBitmap.Create();
bmp.LoadFromFile( 'D:\image2.png' );
ImageEnView1.IEBitmap.JoinBitmaps( nil, bmp, False, clNone );
bmp.Free;
// Create a PDF document with two stacked landscape images
bmp1 := TIEBitmap.Create();
bmp2 := TIEBitmap.Create();
destBmp := TIEBitmap.Create();
bmp1.LoadFromFile( 'D:\im1.jpg' );
bmp2.LoadFromFile( 'D:\im2.jpg' );
destBmp.JoinBitmaps( bmp1, bmp2, True, clWhite );
destBmp.RemoveAlphaChannel( True ); // Discard any alpha channel if not needed to reduce file size
destBmp.ParamsEnabled := True;
destBmp.Params.PDF_PaperSize := iepA4;
destBmp.Params.PDF_Compression := ioPDF_JPEG;
destBmp.Params.JPEG_Quality := 90;
IEGlobalSettings().PDFEngine := ieenNative; // For compression support
destBmp.SaveToFile('D:\out.pdf');
bmp1.Free();
bmp2.Free();
destBmp.Free();
// Duplicate the current bitmap vertically
bmp.JoinBitmaps( bmp, bmp, True );
// Join two images removing any part of the image that is the same at the joining edge
// Exact matches only. Don't use exact matches for lossy formats like JPEG
ImageEnView3.IEBitmap.JoinBitmaps( ImageEnView1.IEBitmap, ImageEnView2.IEBitmap, False, clWhite, True, 1.0 );
// Or perform an exhaustive search which gives the best result, but is much slower (because it checks every possibility)
// (You can specify a low value for MinEquality if Exhaustive is used)
ImageEnView3.IEBitmap.JoinBitmaps( ImageEnView1.IEBitmap, ImageEnView2.IEBitmap, False, clWhite, True, 0.5, True );
// Quick joining of two images removing any part of the image that is the same at the joining edge
// This method only checks every 100th row so overlap detection may not be as accurate, but it is much faster
ImageEnView3.IEBitmap.JoinBitmaps( ImageEnView1.IEBitmap, ImageEnView2.IEBitmap, False, clWhite, True, 0.98, False, 0.01 );
// Horizontally join 5 images that have overlapping joining edges
bmpIn := TIEBitmap.Create();
bmpOut := TIEBitmap.Create();
for i := 1 to 5 do
begin
bmpIn.LoadFromFile( 'D:\Join' + i.ToString + '.jpg' );
if i = 1 then
bmpOut.Assign( bmpIn )
else
bmpOut.JoinBitmaps( nil, bmpIn, False, clWhite, True, 0.997 );
end;
// Show result
ImageEnView1.Assign( bmpOut );
bmpIn .Free;
bmpOut.Free;